DAVID DARABIAN

GAME DESIGNER

MY LATEST WORK


MATCHINGTON MANSION

A Match-3 game developed by Magic Tavern (Firecraft)


ROLE: Game/Level Designer


Responsibilities: Improve the onboarding process using experience and data through rigorous AB-testing, pitch new obstacles, objectives, events and game ideas. Analyze the overall user experience, detect areas in need of improvement and how that can be done. Provide constructive feedback on new and excisting features on all aspects of the game.


During a period of ~6 months I managed to increase revenue on the first 200 levels by 500%


I personally went through and tweaked around 1900 levels and completly replaced ~900 of those.


DURATION: Mar 2019 - Mar 2021